Field Report on events of 4709, day 15, month Erastus – Report 724-8
Filed by: Tefya
For the Attention Of: Amatiri, Temple of Sarenrae, Solku
Key Involved persons:
Qusai. See appendix A, B, F, F1, H, H1, H2
Tillous Borde. Notes to be attached once located.
Kiva: See appendix A, F, F2, F3, F4, G, I, J, K, Z, Z1, Z2, Z3, Z3-A, Z3-B. Also Hazardous Materials form I-445-1 and Flammable Risk Assessment F-722 and F-714
Other Involved Persons:
Lady Almah, head of this expedition. Devout follower of Saranrae.
Father Zastoran, Master Alchemist, not as crazy as Kiva it seems.
Oxvard, Cleric of Abadar
Felliped, Bard, Companion of Oxnard
Undrella, evil harpy, potential temporary ally!
Haleen, ??? Unknown. Associate of Kiva??? Slave in battlemarket
This report continues from 724-7 and is a true and accurate picture of events as noted
Part I (A Morning’s Preparation)
After a good night’s rest, apart from some yowling from the Carrion King again, we awoke and breakfasted. At least we tried to but the guards here seem to be worse than useless as once again we were disturbed because something had got into the monastery. Qusai was able to point us in the direction though strangely he didn’t immediately follow (and I’m not sure where our breakfasts went as I swear I hadn’t finished) and we found in the open courtyard, there was a Geier.
It appeared to be searching for the eggs that had previously rested there and we attempted a mild deception using Qusai’s soccer ball. Unfortunately the Geier pierced our deception rather literally as the ball burst and deflated and we were forced into battle. Fortunately for us, it seems the bird was better against the dead than the living as it failed to harm anyone and was brought down quickly with a single shot from Qusai and some mighty sword and dagger wielding from Tillous.
Upon dispatching the bird, the guards finally arrive and offer some excuses for why they didn’t see it coming, claiming that they were focusing on Kelmarane. I’m not sure how honest they were being. They did report that they’d seen a gnoll patrol leaving a large amount of dead sheep across the river and that there was another gnoll patrol wandering there right now.
We then went to speak to Father Zastoran and to Oxvard, the cleric of Abadar whom we rescued from the Dust Digger yesterday.
Oxvard was able to tell us a bit about the conditions of the buildings inside Kelmarane, mostly ruined though the battle market is still beautiful. He suggested the ruins would make for excellent hiding.
He also asked us to look for his former companion, Felliped, a bard who might be hiding amongst the ruins.
Kiva inquired whether the bard liked sheep but Oxvard was unaware of any particular dietary preference.
Oxvard suggested speaking of either Sarenrae or Abadar to let Felliped know they were friends and also gave them a ditty that was one of Felliped’s favourite songs that he might recognise.
Oxvard also spoke of some of the dangers of Kelmarane. The tribe there are called the Kulldis and they have a relatively new genie leader called Kardswann, he had only seen Kardswann once but he was very big and rumoured to be very powerful.
Oxvard had seen the gnoll’s travelling in groups of 4 and estimated there were 25 gnolls there altogether.
There was also rumoured to be a Harpy in the vicinity who had something to do with the genie leader. She was not at the battle market. There was an event happening soon at the battle market so if the group could pretend to be smugglers, they might be able to get close.
Part II (Into Kelmarane)
We headed into Kelmarane and followed the river bank around to try and avoid patrols. We were just approaching the old Slave Market when Kiva spotted some footsteps going to and from the bank. She eagerly followed them, Tillous trailing behind her then returning, chattering about them leading to a building across the way. We made our way to that building which appeared to be an old inn, most of the bottles sadly smashed but there were more foot prints in the dust leading to another door. Qusai led the way, humming the tune that Oxnard had given us and it was quickly answered by a rather peculiar man.
He was hiding in what appeared to be stable and claimed to be the missing man Felliped though I think there was something suspicious about him. He claimed to have escaped from the battlemarket in the ruckus after we killed the tribe’s pet and had been hiding out ever since.
He was able to give us some useful information including that the sheep carcasses were being fed to a Peryton across the river, that they had originally come to Kelmarane to investigate a crypt under a church of Sarenrae in the city, the same crypt that the genie had gone into and emerged changed. He also confirmed that there was a big event coming to the market soon which might be the best opportunity to attack.
There was a mild ‘incident’ where Felliped mentioned a slave named Haleen who was about to be sold. Kiva took objection to this and punched Felliped squarely on the jaw. In her defence, I think there was some emotional distress involved. Kiva did not seem inclined to mention Haleen further other than refering to her as ‘Mine!’ and glowering at Felliped.
Despite the wound, Felliped supplied further information including:
1) There were flint gnolls closer to the battlemarket who would be tougher than the gnolls encountered so far
2) There was a guard house near the top with a ranger and some hyenas. If we took out or sneaked past the guard, we could probably pass as smugglers.
3) The harpy near by was known to hook up with Kardswann, the genie leader
4) The Carrion King was rumoured to be unhappy with the tribe, in part due to the fact they had not captured many slaves (given this tribe’s propensity to feed the slaves they do catch to the dustdigger, I suspect we are not dealing with a particularly smart tribe)
5) The Peryton and the Harpy are both across the river
6) The Peryton is a beast with the body of a stag, the wings of a hawk and the head of a wolf. It can claw you and rip your heart out. It can fly over a target and mark them with its shadow, leaving the victim frightened. (As you will read, the actual beast turned out somewhat of a disappointment).
With Felliped in tow with a dagger leant from Qusai, we searched the rest of the buildings. Next to the inn was a once grand three storey building that might have been the Wharfmaster’s residence. From the third floor, we were able to see over the river and Tillous spotted a wing and a claw indicating where the Peryton likely resided.
The other building was a store but nearly everything inside was smashed. We then headed over the river.
Part III (The Harpy)
We first headed towards the tannery which had smoke coming from the chimney suggested something was inside. I could send a moderately powerful evil aura from inside. Tillous scouted around the outside, peering in through the window and then signalling us to go through the front.
Unlike most encounters in this place so far, the harpy did not immediately attack us but welcomed us inside. There were many pots of bubbling potions inside that seemed to fascinate Kiva but I’m not sure our alchemist had any luck understanding what the potions are.
It seems that while she was eager to tell us that while she was Kardswann’s paramour, her lover was now cruel to her and she sought to bring him down. Tillous reported she appeared to be honest in this but definitely evil. I suggested we could make an alliance briefly and she could depart this place in peace once we were done but she did not seem keen on that. I have a feeling she will need to be dealt with though her knowledge could be invaluable.
The harpy asked for a gesture of trust at which point Qusai started undressing. The boy may need to be watched carefully (while he is dressed) to ensure he is not inclined to fall under the sway of evil beings. The harpy didn’t seem that interested in his offer though she did brush a talon along his cheek: it was somewhat nauseating. She asked us to bring the head of a giant snake from a nearby building and finally introduced herself as Undrella. She promises powerful advantages against Kardswann if we help her.
We departed the building to discuss outside. While we agreed that the harpy was untrustworthy, the majority felt that following her wishes for now until she either showed her true colours or proved advantageous was a good idea. As we were already across the river, we headed first to tackle the Peryton.
Part IV (The Peryton and the harpy)
The Peryton turned out surprisingly easy to kill. Our new companion inspired us with a hearty song until an accident with one of Kiva’s bombs distracted him with the more important matter of stopping himself on fire. The creature did manage to render Tillous unconscious (again) but wasn’t able to rip out his heart and he was soon restored to health thanks to Felliped. When it attempted to fly off, it was finished off by a blow from Felliped and from myself. Whatever this shadow fear ability it had, it was unable to use it before we brought it down.
It’s home was little more than a disgusting mix of bones and carcasses and I had to leave before it made me ill. Kiva managed to find a nice longsword and Tillous a ring though Kiva’s attempts to get them to swap were not fruitful.
Finally we headed to the market, heavily damaged by fire. I led the way with a torch to illuminate the gloom and Felliped attempted to charm the snake. His skills were lacking this time as the snake slithered to attack me. Fortunately my armor deflected the blow.
Qusai and myself both landed solid blows but it was Tillous who finished off the enemy with a strike of his dagger. We chopped off the head ready to return to Undrella, the harpy. I located a rather nice sketchbook of charcoal landscales in the rubble and I think Tillous found something too as it made a chint noise as he dropped it.
After that, we headed back towards the harpy.
To be continued in the next report